If you are used to using the Mythril Saber, try switching to a sword with a more balanced stat distribution (Twin Stinger, Iron Blade, Buster Sword)Ĭontinue making your way through the medical bay and approach the exit and Red’s captor, the Brain Pod, will appear. Keep Protective Boots on both Cloud and Barret, as well as Healing Materia on the one with the highest Magic and Cleansing on the one with the lowest Magic.Įquip Elemental Lightning on Cloud’s weapon, and make sure Cloud’s weapon has at least a solid attack stat. They will also perform ground slam attacks from time to time, so guard when those are coming out, keep the group healed, and attack with Stagger abilities or Thunder while they are charging up their area Thunder attack (the area will start to crackle with energy) to Stagger them. Wearing Protective Boots will prevent you from having to deal with the most potent of the Sledgeworm’s arsenal Torpid Strike, but it does mean you’ll have to deal with Poison. This makes them difficult to keep track of, and it makes it much easier for them to attack you from behind, so be sure to use Steelskin and Lifesaver on Barret. Sledgeworms will attack for a short time, then warp around the room between the circles on the floor. He will then unleash a new enemy on the party the Sledgeworm. Head into the chamber and the group will team up to try and get the drop on Hojo, but he will trap Red before he can attack. If you find yourself taking heavy damage, consider equipping it to your armor. If your team is sturdy, but needs help exploiting weaknesses without relying on MP, equip it on your weapon. The upcoming enemies regularly deal lightning damage across the entire battle area, but they are also weak to Thunder, so consider whether equipping Elemental Lightning on your armor or your weapon is more valuable to you. The group will exit on the 68th Floor, so turn right and follow the path around and a reunion, of sorts, will occur.Įquip Protective Boots on both Cloud and Barret, and Cleansing and Healing Materia. Take them out with Ice damage and Barret and Red will finish clearing the way, so head up the stairs to the command center, then run down the hallway towards the elevator.Īccess the terminal on the right to call it, then head inside. Head down the stairs and Barret and Red XIII will start to move the debris in the way, and some Unknown Entities will appear. Cross the room to reach the elevator, then activate the terminal on the left side to call it and move to the next area. Take the stairs up to Hojo’s lab, then head down the stairs on the right to reach the large room where you fought Specimen H0512. At the junction, take a right and follow the path around through the chamber with the green tanks. Follow the path and loot the chest on your left before the double doors to obtain an Ether. So this is how you can defeat the monster and collect Behemoths Horn in Final Fantasy 7 Remake.Head out the door and take a right.
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